Benjamin Gifford on AI-Generated Assets and the Future of Game IP

February 12, 2026

In global industry forums, Benjamin Gifford, Vice President of Top Games, has highlighted a pivotal shift: an increasing number of studios are integrating AI-generated creative content into their workflows. While these technologies offer undeniable efficiencies and cost-mitigation benefits, Gifford asserts that an over-reliance on AI for core asset production presents a fundamental threat to Intellectual Property (IP) integrity and long-term enterprise value.

His position is definitive: If a studio defaults to AI-centric production without substantial human creative intervention, it jeopardizes not only the legal defensibility of its IP but also the professional evolution of its talent and the studio's overarching strategic future.

The Constitutional and Legal Framework for Authorship

Gifford underscores that U.S. copyright law—rooted in Article I, Section 8 of the Constitution—is designed specifically to protect original human expression. This framework serves as a catalyst for innovation, granting creators exclusive rights that incentivize the capital investment necessary for large-scale entertainment projects.

In the context of interactive media, copyright is the primary mechanism for safeguarding unique gameplay mechanics, narratives, character designs, and audiovisual assets. Gifford maintains that this protection is what allows developers to monetize innovation and cultivate enduring commercial value.

The U.S. Copyright Office (2023 AI Policy Guidance) reinforces this, stating:

"When AI technology determines the expressive elements of its output, the generated material is not the product of human authorship. As a result, that material is not protected by copyright and must be disclaimed in a registration application."

Furthermore, as noted in reports by The Verge (2025), the mere act of "prompt engineering" does not constitute authorship. The final output represents an AI’s interpretation rather than a human's expressive intent. Consequently, without genuine human creativity, a studio lacks the legal standing to prevent competitors from exploiting its assets.

Critical Implications for Game Studios

Gifford emphasizes that the absence of copyright protection is not a mere legal nuance; it is a strategic vulnerability with several high-stakes consequences:

Case Study: Evony: The King’s Return
Gifford identifies Evony: The King’s Return as a testament to the power of human-driven design. As a premier Real-Time Strategy (RTS) title with over 200 million global downloads, its success is predicated on four pillars of human creativity:
  1. Sophisticated Core Mechanics: The synthesis of city-building and alliance-based strategy requires a nuanced understanding of player psychology that AI currently cannot replicate.
  2. Bespoke Design: The historical accuracy of its "Generals" and the depth of its epic narratives are products of intentional human craftsmanship, creating an immersive experience.
  3. Balanced Monetization Models: The ecosystem of Evony balances revenue generation with player retention, utilizing strategic events that require human-led live-ops management.
  4. Localized Community Engagement: Tailoring content for diverse global markets ensures brand resonance across cultural boundaries.

Gifford contends that had Evony’s core assets been purely AI-generated, the brand would lack the distinctiveness and legal protection required to maintain its dominant market position.

Conclusion:

The central thesis is clear: AI is not an inherent adversary; rather, its misapplication poses the risk. Gifford advocates for a responsible synthesis where AI functions as a productivity enhancer, always subordinate to human authorship and a robust legal framework.

By prioritizing human-centric design, studios can harness the speed of AI without sacrificing the legal protections and creative soul that define industry-leading games.